Less relaxing, though, is the fact that the game doesn’t always do a great job of teaching you things, and there’s an awful lot to learn here. That means you’ll be trying to keep everyone happy and safe instead of trying to slay dragons or visit other worlds. There’s a story here, and it’s not bad, but it’s designed to walk you through Medieval Dynasty's mechanics rather than presenting a world-changing narrative. The basic systems, like how long it takes to build a building, remain the same, but the ability to remove and alter so many things means you can either play this as a brutally difficult game where you’re constantly against the clock, or turn it into a casual chillout session akin to a slightly grittier Animal Crossing.Įven with things set to be a little more brutal, Medieval Dynasty still feels as though it’s been designed as a second life, rather than a fantasy one. You can even stop the bandit attacks if you want to live in a world where people are nice all the time, or make seasons as long or as short as you want. Medieval Dynasty has some pretty comprehensive difficulty sliders that allow you to do things like remove temperature as a concern entirely, or massively reduce or increase the amount of food people need to live. While they’re not a huge threat, your villagers aren’t much for fighting, so you’ll need to go out to meet them before they cause too much damage, or your little slice of paradise will suffer. You’ll mostly be fighting off wildlife as you go out hunting, but you’ll also occasionally be attacked by small groups of roaming bandits as well. Knives, for example, can be used to hack away at an opponent as long as you have stamina, while spears can be used to poke an enemy, but are far more useful at range. Different weapons offer different attack ranges and uses. While combat isn’t really the main focus of Medieval Dynasty, it is there. I assume this is what it’s like to be a manager-or at least what it would be like if along with assigning work and drawing on whiteboards you also had to give your employees the ingredients to cook their dinner, and firewood for their cosy home that you built with their own two hands and a hammer.Īs time moves on, new threats appear. Assigning jobs means they’ll help out with resource gathering and stuff as well, but you’re the one in charge.
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